
Best Cards to Play with Flying Machine
Which cards make Flying Machine stronger in Clash Royale and which hold it back, measured on decks from the last seven days of real battles. Updated daily.
Best Flying Machine Synergies
35Decks with both win more often than Flying Machine does on its own.
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Hero Barbarian Barrel

Evo Zap

Evo Royal Recruits

Evo Goblin Cage

Goblin Cage

Zappies

Lava Hound

Evo Royal Hogs

Electro Spirit

Royal Hogs

Arrows

Hero Mega Minion

Barbarian Barrel

Phoenix

Fireball

Royal Recruits

Golden Knight

Evo Baby Dragon

Goblin Curse

Evo Skeleton Barrel

Tombstone

Evo Barbarians

Hero Tombstone

Mother Witch

Cannon Cart

Hero Ice Wizard

Clone

Evo Archers

Evo Lumberjack

Zap

Lightning

Evo Furnace

The Log

Hero Goblins

Skeletons
Pairings That Drag Flying Machine Down
148Flying Machine performs below its own average alongside these.
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X-Bow

Goblin Drill

Graveyard

Minion Horde

Battle Healer

Inferno Dragon

Magic Archer

Electro Dragon

Royal Giant

Earthquake

Giant

Elixir Golem

Rocket

Executioner

Barbarian Hut

Goblin Machine

Evo Royal Giant

Evo Goblin Drill

Spear Goblins

Barbarians

Inferno Tower

Princess

Wizard

Ice Golem

Hero Magic Archer

Elite Barbarians

Archer Queen

Mega Minion

Goblin Giant

Mortar

Prince

Balloon

Wall Breakers

Hero Ice Golem

Hero Wizard

Mirror

Evo Minion Horde

Three Musketeers

Freeze

Void

Skeleton Dragons

Evo Executioner

Battle Ram

Hero Giant

Boss Bandit

Fisherman

PEKKA

Evo Ice Spirit

Evo Tesla

Hunter

Bomb Tower

Royal Delivery

Evo Inferno Dragon

Evo Wizard

Musketeer

Rune Giant

Skeleton Army

Evo Electro Dragon

Ice Wizard

Evo Princess

Minions

Little Prince

Fire Spirit

Electro Giant

Evo Giant Snowball

Rage

Sparky

Dark Prince

Dart Goblin

Evo Dart Goblin

Royal Ghost

Goblin Barrel

Rascals

Tesla

Hero Musketeer

Mini PEKKA

Heal Spirit

Evo Goblin Barrel

Elixir Collector

Hog Rider

Witch

Goblinstein

Baby Dragon

Evo Wall Breakers

Goblins

Berserker

Evo Musketeer

Evo Goblin Giant

Spirit Empress

Hero Balloon

Bomber

Ram Rider

Evo Elite Barbarians

Firecracker

Archers

Tornado

Hero Mini PEKKA

Bandit

Mega Knight

Evo Firecracker

Ice Spirit

Skeleton Barrel

Evo Cannon

Evo Hunter

Electro Wizard

Valkyrie

Hero Knight

Furnace

Bowler

Evo Skeletons

Bats

Suspicious Bush

Ronin

Evo Valkyrie

Hero Berserker

Goblin Hut

Evo Bomber

Guards

Evo PEKKA

Poison

Evo Mortar

Evo Witch

Skeleton King

Mighty Miner

Vines

Evo Mega Knight

Evo Royal Ghost

Giant Snowball

Goblin Gang

Monk

Goblin Demolisher

Hero Valkyrie

Minion Giant

Golem

Hero Dark Prince

Evo Electro Giant

Evo Knight

Night Witch

Knight

Hero Bowler

Evo Bats

Miner

Hero Electro Wizard

Lumberjack

Cannon

Evo Skeleton Army

Evo Battle Ram

Giant Skeleton
How to read these numbers
The percentage is the win rate of decks running both cards over the last seven days. Delta is the same number measured against Flying Machine's own win rate without that partner, so it says what the pairing adds. Read it as a record of which decks are winning, not as proof that one card causes the other to work: evolutions sit high on most of these lists partly because the accounts that own them win more anyway.